Resolved Report Players

Status
Not open for further replies.
Here we are on almost full page three of this post and I asked for a simple outline (3rd post page one) of what every one thought was a good range to protect ABC Flags. The only response I got was an old layout that Dan made, and even he stated it was to loose to be effective. A lot of you are mot going to believe this but I don't derive any great pleasure pushing the AA around but if there is no one to take action we have to take care of it ourselves. Generally a push towards the battle is all it takes and they take the hint. Other times you run into people like RECON484 that just can't take a hint and have the mind set of I am going to do what ever I want and you can't do any thing about it..........................STRYKER.

Still waiting for the vid RECON
Sounds like the best way is to take it out with the jet if you can.
 
  • Like
Reactions: Dan_
Sounds like the best way is to take it out with the jet if you can.
That is all fine and dandy for you pretty fly boys Bebop, But personally the only fucking thing I can hit with a jet is the ground....................STRYKER.
 
That is all fine and dandy for you pretty fly boys Bebop, But personally the only fucking thing I can hit with a jet is the ground....................STRYKER.
Well, it's basically the same thing. Try it a couple times, maybe even in the shooting range. Fly up to the skybox (in Golmud it's about 1000, not sure about shooting range), then fly to the ground at full speed and try to hit the AA. It works best if you aim for the center of it (the turret).
I know it takes some practice, but it only took me like 4 tries before I got the hang of it, and it enables you to help out your team. You just gotta put the effort in.

The benefit to this over an admin !kill is that you don't need someone to take it over. The person might get in and go out of bounds again, but it's rare. You can also try to get in it until you die and they'll usually leave or do something else.
 
Here we are on almost full page three of this post and I asked for a simple outline (3rd post page one) of what every one thought was a good range to protect ABC Flags. The only response I got was an old layout that Dan made, and even he stated it was to loose to be effective. A lot of you are mot going to believe this but I don't derive any great pleasure pushing the AA around but if there is no one to take action we have to take care of it ourselves. Generally a push towards the battle is all it takes and they take the hint. Other times you run into people like RECON484 that just can't take a hint and have the mind set of I am going to do what ever I want and you can't do any thing about it..........................STRYKER.

Still waiting for the vid RECON
There's none Master Chief, but it's a fun game
 
Bill Hader Popcorn GIF by Saturday Night Live
 
Gamer Name RECON488

He can camp the tank where ever he likes as long as he is in bounds. AA however must cover ABC

He has a bad habit of doing that.. What he doesn't realize is, when hes pushing AA's across the map because he believes they are not where they are supposed to be, not only is the AA useless (if not where its supposed to be) the tank hes in pushing around the AA is useless as well. Sorry about that. I know you play here a lot.
?????? No wonder I drink trying to figure things like this out..........................STRYKER.
 
Status
Not open for further replies.

Who has viewed this thread (Total: 1) View details