Server 3 - Hardcore - did it again....but ....damn near pee'd my britches doing it!!!

BikerDog_1952

Registered User
Jan 5, 2018
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Been playing more in the hardcore server.....Whitefish21 and I have teamed up quite a bit......but guys.....the friggin' games are too long.

Seriously.....besides running out of my 16oz Bluemoon's, my bladder can't handle it!

Last night I won my 1st HC game ever.....And I just did it again....FREAKING STOKED!!!!!!!!!

http://battlelog.battlefield.com/bf4/battlereport/show/1/1096232639822138048/240599610/

Can we please consider a lower ticket level for Hardcore?
 
On average the full games go 1.5 - 2 hours.....I cant handle that!

Hardcore is well.....harder.....ticket attrition is slower..... but my bladder stays the same size while being antagonized by my almost 67 year old prostate.

=)
 
Glad to see a friendly face over there Biker.

I have better rounds when Im gunning for you.

https://battlelog.battlefield.com/bf4/battlereport/show/1/1095826756583599040/1821128207/ - Round time 1 Hour 42 Minutes

https://battlelog.battlefield.com/bf4/battlereport/show/1/1095751078509063104/1821128207/ - Round time 2 hours 43 minutes

https://battlelog.battlefield.com/bf4/battlereport/show/1/1095066706789218432/1821128207/ - Round time 1 hour 36 minutes

Some of the shorter rounds are in the 45 minute range.

I think the ticket bleed rate will increase as the server fills up but as of now some of those rounds go on longer than I have time for.

Also, some maps play longer than others.

Jeremy, I know your concern is people leaving after a round and then having to reseed. I'm hoping we can find a balance until the server gets more popular. If not, I understand these are the pitfalls of starting a new server.
 
Well usually operation whiteout takes a while because you can't see anything when the storm sets in and hammerhead is usually a camp fest for snipers as well as flying tanks that handle like crap which adds to the challenge. Though I have to say, I love both maps.
 
Well usually operation whiteout takes a while because you can't see anything when the storm sets in and hammerhead is usually a camp fest for snipers as well as flying tanks that handle like crap which adds to the challenge. Though I have to say, I love both maps.

True and Agreed.

Ive been enjoying both those maps.
 
Actually Whiteout has to be my favorite map simply because it has a bomber that you get to from a frozen submarine and that you can pick up an icicle and use it as your knife.
 
Actually Whiteout has to be my favorite map simply because it has a bomber that you get to from a frozen submarine and that you can pick up an icicle and use it as your knife.

I would love to stab someone with an icicle. You should get a special dog tag for that kill.
 
Ditto

True dat on snipers in Hammerhead.

I like the snow storm in Whiteout and like to use that for Mayham at C and D

I'm not fond of night maps in general, so my affection for Hanger 21 is slightly negative. Although the other night I finally started the Titan engines in the hanger at the back of A. =)
 
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Are there any final stand maps that are not very good?




Reference:

Naval Strike
XP2_001 (Lost Islands)
XP2_002 (Nansha Strike)
XP2_003 (Wave Breaker)
XP2_004 (Operation Mortar)

Final Stand
XP4_Arctic (Operation Whiteout)
XP4_SubBase (Hammerhead)
XP4_Titan (Hangar 21)
XP4_WalkerFactory (Giants of Karelia)
 

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